Yuwei Li (李玉玮)

Yuwei Li currently resides in the ever sunny Bay Area, where she works as a Graphics Researcher at HoYoverse, focusing on 3D animation and video generation to empower next-generation AI games. Prior to relocating, she spent a year at miHoYo in Shanghai, where she collaborated with the mocap team to develop high accuracy finger-tracking algorithms.

Yuwei obtained her Ph.D. degree from ShanghaiTech University, Shanghai, advised by Jingyi Yu at VDI, where her research focused on parametric hand modeling and high-quality human reconstruction. Before her doctoral studies, she spent two years conducting interactive graphics research with Youyi Zheng. She obtained her BE in Computer Science from Shanghai University, China.

Contact

Email | Github | LinkedIn | Scholar


Industry Projects

LPM 1.0 (Large Performance Model)
A Diffusion Transformer for real-time, identity-consistent, and infinite-length conversational character performance. Contributed to the scalable multi-modal data pipeline and high-fidelity automated captioning workflows to scale high-quality training datasets for nuanced human-like generation.
Anuttacon, 2026 [tech report | project]

Whispers from the Star
The first AI-native story game featuring voice-controlled, open-ended real-time AI dialogue and emotionally rich humanoid animations. Contributed to the voice-driven generative facial animation system to enable immersive AI-driven storytelling.
Anuttacon, 2025 [steam | behind the scene]

Publications

SCULPTOR: Skeleton-Consistent Face Creation Using a Learned Parametric Generator
Zesong Qiu*, Yuwei Li*, Dongming He*, Qixuan Zhang, Longwen Zhang, Yinghao Zhang, Jingya Wang, Lan Xu, Xudong Wang, Yuyao Zhang, Jingyi Yu
SIGGRAPH ASIA 2022 Journal Track
[paper|video]

NIMBLE: A Non-rigid Hand Model with Bones and Muscles
Yuwei Li, Longwen Zhang, Zesong Qiu, Yingwenqi Jiang, Nianyi Li, Yuexin Ma, Yuyao Zhang, Lan Xu, Jingyi Yu
SIGGRAPH 2022 Journal Track
[paper|project|video]

PIANO:A Parametric Hand Bone Model from Magnetic Resonance Imaging
Yuwei Li, Minye Wu, Yuyao Zhang, Lan Xu, Jingyi Yu
International Joint Conference on Artificial Intelligence (IJCAI), 2021
[paper|project|video]

IREM: A novel Image Scanning strategy for achieving High-resolution Magnetic Resonance (MR) Image via Implicit Neural Representation
Qing Wu, Yuwei Li, Lan Xu, Ruiming Feng, Hongjiang Wei, Qing Yang, Boliang Yu, Xiaozhao Liu, Jingyi Yu, Yuyao Zhang
International Conference on Medical Image Computing and Computer Assisted Intervention (MICCAI), 2021
[paper]

AutoSweep: Recovering 3D Editable Objects from a Single Photograph
Xin Chen, Yuwei Li, Xi Luo, Tianjia Shao, Jingyi Yu, Kun Zhou, Youyi Zheng
IEEE transactions on visualization and computer graphics (TVCG), 2018
[paper|project|video]

Using Visualization to improve Clustering Analysis on Heterogeneous Information Network
Wenbo Wang, Yuwei Li, Xiaopei Liu, Feng Wang, Youyi Zheng
International Conference Information Visualisation, 2018
[paper]

SweepCanvas: Sketch-based 3D Prototyping on a Depth Image
Yuwei Li, Xi Luo, Youyi Zheng, Pengfei Xu, Hongbo Fu
The ACM Symposium on User Interface Software and Technology (UIST), 2017
[paper|video|talk]

Experience

Graphics Researcher @ HoYoverse 2024.10-now
Researching 3D animation and video generation to empower next-generation AI-native games.

Graphics Researcher @ miHoYo 2023.7-2024.10
I was a full-time researcher at miHoYo in Shanghai, collaborating with the mocap team to develop high accuracy finger tracking algorithm for a novel hand mocap device.

Research Scientist Intern @ Meta Reality Labs 2022.8-2022.11
I was a full-time research scientist intern at Meta Reality Labs in Pittsburgh, where I worked with the Codec Avatar Team to help improve full body tracking results from multiview scans.

R&D Intern @ DGene 2018.7-2019.10
I was a full-time research and development intern at DGene Digital Technology, where I participated in a mobile virtual fitting project and dynamic human reconstruction under multiview setting.


Yuwei Li